The Zakeke Virtual Try-On allows you to manage and refine your 3D model sizing in order to give it a real life size and visualization on all devices.
Summary
1. Model scaling
In order to enable the Virtual Try-On for your customers in the best way possible, it's paramount that the 3D model uploaded inside the VTO has real dimensions, avoiding model size mismatching.
We provide a reference model and you can rely on that. In the example below you can see that the model uploaded is too large compared to a real life size reference model.
So, to ensure proper visualization in the virtual try-on, it's essential to resize and scale your 3D model if bigger or smaller using your 3D modeling software and re-upload it in Zakeke, otherwise if the difference is minimum, you can do the scaling directly inside Zakeke with the Scaling slider.
The scaling can be done:
- going inside Object
- selecting the right mesh
- using the Scaling slider
Once the scaling is complete, the 3D model should be juxtaposed to the reference model and seen in the proper way.
2. Fine tuning
The fine tuning of the model can be done directly inside the Scene Editor. This process ensures you to better display your products on your customers faces and body.
You need to:
- go to Object
- select the one that need to be fine tuned
- click on the button Virtual Try-On fine tuning
Please note
When a 3D model is imported into the Configurator or Viewer, instead of the texture:
- Mesh
- Sub mesh etc.
this new structure is created automatically to facilitate the use of Virtual Try-On, meaning is necessary for the tool to work properly:
- Mesh-root (here only finetuning of the model and VTO has to be done)
- Mesh-transform (here all the various transformations have to be created)
- Mesh
- Sub mesh etc...
- Mesh
- Mesh-transform (here all the various transformations have to be created)
Once you click on the Fine tuning button, a new window will appear with the product model ready to be visualized and scaled on your head or face, depending on the product category. Remember to allow the tool to access your camera in order to start the fine tuning.
Below you can see an example of the fine tuning of a fedora hat.
You can use the provided arrows on the bottom right of the window to precisely position the object on the head or body for optimal display.
Once you've edited position and scaling, you can click on Save product to confirm your edits and finalizing the fine tuning process.