Mesh Unwrap for Design Mapping

 

Optimizing 3D Previews with the Design Mapping Tool

With 3D Preview and AR, you can generate a 3D preview of your customizable product, where the graphics you select during personalization are projected in real-time.

However, not all 3D models are properly configured to display graphics accurately.

 

To address this, you can use the Design Mapping Tool, which allows you to make simple adjustments to the UV mapping of your 3D model. This ensures that the customizable area aligns correctly between your imported 3D model and its corresponding 2D representation.

 

Check this video to understand how it works!

 

 

Fixing UV Mapping Issues with Blender

Have you tried using the Design Mapping Tool, but the print area doesn’t align correctly with your original product?

 

The Design Mapping Tool is an effective solution for basic mapping adjustments, but it requires a model with properly structured UV mapping. Not all 3D models are designed for real-time environments, meaning their UV mapping may not be suitable for our customization needs.

The only way to resolve this issue is to use a 3D polygonal modeling software to adjust the UV mapping of your model manually.

 

In this video, you will find a step-by-step guide through the process of fixing UV mapping on a simple model with Blender, a free and powerful 3D modeling tool.

 

 

Managing Complex 3D Models for Customization

After successfully refining your model in Blender, you may be ready to take on more complex projects. In this video, we will explore how to prepare multi-part 3D models for seamless customization in Zakeke.

 

When working with products composed of multiple sides, it is essential to properly structure the model by separating individual components and assigning distinct materials to each part.

This approach ensures that once imported into Zakeke, each side can be customized independently.

 

 

 

 

 

 

 

 

 

 

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